World density on consoles comes very close indeed to the PC on its extreme setting, with distant buildings now only flickering with occasional pop-in. Other tweaks show up in gameplay more directly. No platform misses out here - right down to the extra inventory around the market stalls. We also get more Havok physics-impacted boxes lying around cafes, while the city's docks are packed with extra cars and flag-lines. Geometric detail is particularly broadened, with the opening shot of Hong Kong's skyline filled out with extra buildings. The promise of visual tweaks hangs overhead for all three versions. But are such changes impactful enough to bring the game up to current gen standards? And with a cheeky £10 Steam upgrade fee required for owners of the PC original, does it really justify a revisit? In addition to the content bonanza, the studio also takes this chance to improve the game's visual standard, with new atmospheric effects and lighting, among other tweaks, added to the mix. SLEEPING DOGS, SLEEPING DOGS : DEFINITIVE EDITION and the SLEEPING DOGS logo are registered trademarks or trademarks of Square Enix Ltd.United Front Games returns to its surprise 2012 hit, Sleeping Dogs, bringing a spruced-up Definitive Edition to both PS4 and Xbox One with all DLC included. SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of Square Enix Holdings Co., Ltd. SLEEPING DOGS : DEFINITIVE EDITION ©2014 Square Enix Ltd. There are countless ways to entertain yourself in Hong Kong's diverse districts.
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